Captain Rob Series Update

My four volume high fantasy/low humor book series has just received another round of light edits, so I’m posting about it again in case anyone might be interested in giving them a read.  The Captain Rob series takes place in a richly nauseating fantasy world set entirely in… a gigantic public restroom.

It follows a crew of sink pirates on their many adventures from the harvesting of brown paper towel wood all the way to the holy grounds of the Glory Hole, and every gross squishy place in between.  There are monsters, gods, heists, groanworthy jokes galore, and plenty of swashbuckling swordplay.  Here are the links to the first chapters, and remember that all of my works are complete, and completely free to read.

Captain Rob Fights

Captain Rob Sinks

Captain Rob Robs

Captain Rob Deals

Tourney at the Hanging Gardens (finale)

Practice

The palm reader couldn’t find his friends. He knew he was their friend because he had read that information right off his own third hand, of the four that he had. How he got four was a mystery. One day the second pair was just there, one scratching his back while the rest stretched into the air with a morning yawn.

There was no one to mentor him in the skill of palm reading; it was just something he learned by immersion, like someone dumped into a foreign land adjusting to the language. Almost everyone had palms, so it seemed strange nobody else responded to that pressure the way he naturally did, by struggling to understand them. Continue reading

Tourney at the Hanging Gardens (part three)

Multitasking

Babylon’s sky was the only sight humanity would ever see that could truly convince them they had left their world of origin. Even the celestial ocean swimming with stars was still their world, despite being inhospitable. The hanging gardens themselves could be felt and thus understood, but they were just grit forced deep into a wound and healed over. The realm itself was foreign, and they were all immortal because they didn’t belong there.

As such the endless fields of orange and gold clouds, while breathtaking and sometimes even breathkeeping, eventually wore on the soul like the unblinking eyes of a disapproving parent. The only refuge was heading for the core of the gardens where there were walls on all sides and mindless chatter about nothing could bring them back to a sense of normalcy. Except the weather. They couldn’t make soothing small talk about that, as Babylon didn’t have any. Continue reading

Tourney at the Hanging Gardens (part two)

Respawn Chat Log

There was a place inside the hanging gardens of Babylon where ghosts gathered. It was sealed off from its endless colorful sky, lit only by the pale white energy of a crystal formation at its center, standing more than fifty feet tall. It had tree-like branches, more than thick enough to support the weight of living creatures, but only the ethereal dead were present.

The ghost of Flippers sat on one such branch, kicking his feet, just waiting. Nothing in the game stayed dead forever. The crystal tomb was much more like a waiting room or a penalty box. Really it was an admirable extra step from the game’s developers. A lot of other multiplayer games just cut to another active player’s camera when the countdown to respawn started. Continue reading

Tourney at the Hanging Gardens (part one)

Atlantis wasn’t the only advanced civilization to suffer a sudden and precipitous fall; there was also Ys, Norumbega, Arcadia, and others… at least according to the lore of the hit video game Hanging Gardens of Babylon.

Jenny Handerly (who goes by Handzy online) is also seeking her own path to paradise, through the game.  If her ragtag team of friends can win the next Hanging Gardens tournament she’ll be set toward the future of her dreams, but there are plenty of obstacles in the way, in the gardens and well beyond them in the ruthless, youth-obsessed, and often bigoted world of E-sports.

Tourney at the Hanging Gardens

by

Blaine Arcade

Tutorial

The party had journeyed deep into the caverns of the hanging gardens of Babylon. It was not a place that knew true darkness, so no matter how far down they went they would always be able to see their way. Still, it was as dim and cool as it ever got in their paradise, and it had them all on edge.

They hadn’t constructed the gardens, and they didn’t know any of those who had, so all of the small questions about its functioning were allowed to fester and grow into giant frightening shadows in the back of their minds. Continue reading

Challenging Applause (finale)

(back to part one)

(reading time: 47 minutes)

Sneak the Applause

Little Wars was underway, and both Forward Commander Snaps and Lord Ludmenti were missing it. The Challenging Applause that they had worked so hard to assemble, and actually assembled at the last second, was now fully deployed upon the battle board, inspiring and commanding Zoukas’s volunteered myrmidons against Tarkower’s crystallized shards of wit and their pocket Atlases.

They’d had precious little time for recovery after their scuffle with the Wonderland expectoration. Felicity was promptly refilled with flower petals to replace missing wads of cotton and sewn back up. Hans accepted no treatment for his loss of quills, and Momotaro shrugged off the bruises in his fruity flesh. Root Beer and Nero had partaken of the ‘drink me’ concoction and returned to their normal proportions. Continue reading

Challenging Applause (part three)

(back to part one)

(reading time: 1 hour, 3 minutes)

Scatter the Applause

It wasn’t hard for her two lieutenants to guess where the Olympian went directly from under Formaldeheidi’s dress, as within the hour the entire country knew the situation. Minimil was put on lockdown. All traffic in and out that was not Foraging and Reconnaissance was ceased. The main overhead lantern was given special oil so it burned with a reddish alarm flame. All citizens were encouraged to get doubly indoors and pack their most essential belongings should they need to evacuate.

Their escape route was not mentioned however, so many of the citizens assumed they would be alright. Minimil was a country of refugees where not many were born who were not myrmidons, and all the ones who were came from Queen Zoukas alone. Confidence was not placed in parents, or even in the goddess, but in Forward Commander Snaps and Lord Gumbonero Ludmenti of the twin handfuls, of the freshly announced Challenging Applause. Continue reading

Challenging Applause (part two)

(back to part one)

(reading time: 26 minutes)

Sort the Handful

Sir Chee-chee

The queen knighted me thanks to all the assistance I offered Dr. Dolittle in his work. It was I who taught him the marmoset language.” Gumbonero and Snaps could’ve guessed this, given they were speaking to a golden marmoset in Bonsai Park. He’d descended from his little tree house eagerly at first knock on its trunk. “What most people don’t know is that he taught me English in turn.”

Would we have much use for someone who speaks marmoset on the game board?” the gingerbread man asked his companion. Continue reading

Challenging Applause (part one)

The small have their own country, and it fits in a barn!  The place is called Minimil, and it is home to Lilliputians, Shakespearian fairies, and the angels and devils of the shoulder that help you make all your decisions.  The peril of Little Wars, in which they must fight in the stead of humans in chess-like battles, is at their doorstep.  Two veterans of covert teams must now, regrettably, join forces to draft a new group who will defend the sovereignty of the small.

This is the third in a trilogy of novellas, so to get caught up please check out The Challenging Handful and The Left Challenging Handful.

(reading time: 34 minutes) (reading time for entire novella: 2 hours, 50 minutes)

Challenging Applause

by

Blaine Arcade

Snatch the Handful

The laborers refused to look him in the eye. That was a tall order for them, as they were all myrmidons, and thus had no eyelids. They had to quickly turn their heads away whenever they sensed the saccharine gaze of Herschel Pflaumen Snaps. One particularly creative one even put her antennae between her eye and his, pretending she couldn’t quite see him.

It offended the gingerbread soldier, as he was sure to have their attention anywhere but the safety of the city Minimil. Were this the wilderness, he a lost baked good perhaps dropped from the basket of Little Red Riding Hood while she skipped too enthusiastically, and they a roving band of ant-people with no hill to call home, they would have no trouble swarming and devouring his every last morsel. Continue reading

Pantry Castle Salamander (finale)

(back to part one)

(reading time: 42 minutes)

Peanut Sprouts

The daylight came as it always had, despite Wilmot not feeling ready for it. When the towels had lost all their heat they were merely damp; he threw them off like wet leaves. There was much activity just outside of his room, but none of it was panicked, just the excitement one would expect for the finale of the Chairman’s Banquet.

His stomach churned and made a sound. He thanked the culinary gods for leaving his needs and desires intact. Whatever madness plagued his mind would have to be held back until after the competition; then he was free to go exactly as insane as he pleased.

First they had to crown a winner, and Wilmot Barclay had to record it. When he emerged he left as much of the previous night as he could wrapped up in the heavy towels and put a smile on his face. He was one of the first ones to his seat. Continue reading