Respawn Chat Log
There was a place inside the hanging gardens of Babylon where ghosts gathered. It was sealed off from its endless colorful sky, lit only by the pale white energy of a crystal formation at its center, standing more than fifty feet tall. It had tree-like branches, more than thick enough to support the weight of living creatures, but only the ethereal dead were present.
The ghost of Flippers sat on one such branch, kicking his feet, just waiting. Nothing in the game stayed dead forever. The crystal tomb was much more like a waiting room or a penalty box. Really it was an admirable extra step from the game’s developers. A lot of other multiplayer games just cut to another active player’s camera when the countdown to respawn started. Continue reading